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Challenges

Challenges

Challenges & Rewards

The Challenges screen opens at level 3. It has daily and weekly challenges plus 637 permanent milestone challenges. Finished challenges wait on the Rewards tab until you collect them, one at a time or all at once.

The Challenges screen, with 20 rewards ready to collect
The Challenges screen, with 20 rewards ready to collect
On this page9
  1. Easy
  2. Normal
  3. Hard
  4. Elite
  5. Legendary
  6. Gear reward tiers
  7. Daily challenges
  8. Weekly challenges
  9. Milestone chains

Easy

Difficulty

The smallest reward.

  • 12 A, 12 T, 8 C, 4 G (shown as 36+ nt)
  • 6 Polymerase Shards
  • 6 XP
From the Codex

Goals that pay rewards.

Fun fact: Collect finished challenges from the menu; during a run you can only view them.

Challenges in the Codex

Normal

Difficulty

More of everything than Easy.

  • 35 A, 35 T, 23 C, 11 G
  • 15 Polymerase Shards
  • 15 XP
From the Codex

Goals that pay rewards.

Fun fact: Collect finished challenges from the menu; during a run you can only view them.

Challenges in the Codex

Hard

Difficulty

Adds a Rare gear piece.

  • 90 A, 90 T, 60 C, 30 G
  • 36 Shards
  • A Rare gear piece
  • 40 XP
From the Codex

Goals that pay rewards.

Fun fact: Collect finished challenges from the menu; during a run you can only view them.

Challenges in the Codex

Elite

Difficulty

Adds an Epic gear piece and a skill point.

  • 210 A, 210 T, 140 C, 70 G
  • 72 Shards
  • An Epic gear piece
  • 1 skill point
  • 100 XP
From the Codex

Goals that pay rewards.

Fun fact: Collect finished challenges from the menu; during a run you can only view them.

Challenges in the Codex

Legendary

Difficulty

The biggest reward: a Legendary gear piece and 2 skill points.

  • 480 A, 480 T, 320 C, 160 G
  • 150 Shards
  • A Legendary gear piece
  • 2 skill points
  • 220 XP
From the Codex

Goals that pay rewards.

Fun fact: Collect finished challenges from the menu; during a run you can only view them.

Challenges in the Codex

Reward gear is a random piece for the virus you're playing, never above the tier your furthest organ allows.

  • Uncommon after organ 2, Rare after organ 3, Epic after organ 5
  • Legendary after organ 6, Mythic after organ 7, Prismatic after organ 8
From the Codex

Equipment for 6 slots: capsid, envelope, matrix, tail fibers, spike and the Viral Genome.

Fun fact: Combining is the only way to get gear a tier above what drops in your furthest organ.

Gear in the Codex

Every day brings one Easy, one Normal and one Hard challenge, picked from the date.

  • New dailies at local midnight
  • Progress counts only within that day
From the Codex

Goals that pay rewards.

Fun fact: Collect finished challenges from the menu; during a run you can only view them.

Challenges in the Codex

Every week brings one Normal, one Hard and one Elite challenge.

  • New weeklies every Monday
  • Progress counts only within that week
From the Codex

Goals that pay rewards.

Fun fact: Collect finished challenges from the menu; during a run you can only view them.

Challenges in the Codex

Permanent challenges come in chains: only the next unfinished step shows, and finishing it moves you on.

  • Some count across every run, some only your best single run
  • 11 groups: Combat, Enemies, Bosses, Immune System, Rivals, Map, Hazards, Pickups, Traits, Gear, Progression
From the Codex

Goals that pay rewards.

Fun fact: Collect finished challenges from the menu; during a run you can only view them.

Challenges in the Codex

See also