The game opens inside a capillary: blood cells stream past, immune cells patrol, and your virus hangs backlit with its first progeny circling it.
The heart beats lub-dub and the whole stream surges with it
The StrainBorn logo's O is a virion, and the infection spreads out from it across the letters
Tagline: “Infect. Mutate. Spread.”
The first time you play, New Game is the only button; after that, Continue opens the save file you played last, with New Game under it and Load Game beside New Game once you have two or more
Tap anywhere to skip the intro
Your virus wears its equipped skin
A chip shows the virus, level, generation number and generation name of the save file Continue opens
From the Codex
The network of vessels carrying about 5 litres of blood around the body every minute, filled with red cells, platelets and immune cells.
Fun fact: Laid end to end, your blood vessels would stretch around 100,000 km, more than twice around the Earth.
Your lineage as a tree: one lane per virus, generations running left to right, each with its look, number and mutation.
Locked viruses show the level they open at: Retrovirus at 4, Halovirus at 8, Filovirus at 12
Legend: host taken, turned into another virus, playing next, mutation (thicker = stacked)
Tap a generation for its virus, strain and the traits it picked
Header counts generations and hosts taken
Tap a virus for its card: its passive, signature ability and ultimate as short lines with icons, and on the Real World tab what the virus is in real life
From the Codex
What your virus passes on to the next generation.
Fun fact: Inheriting the same strain again stacks it and makes it stronger.
Every stat your virus has, and where each one comes from: base + skills + Lab + gear + modifiers + mutations = total.
Open it with the chart button at the top of the main menu (your next run, before any traits) or with Stats in the pause menu (this run, with the traits you've picked up)
Each line shows the base value, then what each source adds in its own colour, then the total; Other covers your strain, your pet's bonuses, your lineage's inherited bonuses and, in a run, your host's genes
23 stats: max HP, damage, shots per second, projectiles per shot, pierce, critical hit chance and damage, projectile speed, move speed, dash recharge and distance, damage taken, regeneration, lifesteal, healing per kill and after a room, contact damage to cells, ultimate and signature ability charge, ambush damage, Detection gain, pickup range and nucleotides from cells
Situational bonuses (stacks, kill streaks, low-health and other conditional skills) only count while they're active, so they aren't in the totals
Total play time counts the time the game is open and in front with this save file loaded, menus included, from version 1.0.13 on; In runs counts only time spent playing a run, not paused
Abandoning a run doesn't take its time back off the clock
Keep several games side by side. Each save file has its own name, virus, levels, gear, lineage, Petri Lab, skills, challenges, Game Mode progress and pet virus.
The first time you play, New Game asks you to name your save file: Save 1 by default, then Save 2 and so on
With one save file the title screen shows Continue and New Game; with two or more, Continue sits on top with New Game and Load Game side by side under it
Continue opens the save file you played last, and its name is on the button
Load Game lists every save file with its virus, level, generation, deepest organ, play time and when you last played it; LAST PLAYED marks the one Continue opens
Rename a save file (no two can share a name, whatever the capitals) or delete it; deleting asks first and can't be undone
A run you closed the game during stays with its save file, marked RUN IN PROGRESS in Load Game: load that save and its main menu offers to pick it up
While you play one save file, the pets of the others wait: they don't get hungry and their care streaks are safe
Settings, the language, controller buttons and your Player ID are shared by every save file
Progress from before save files arrived (version 1.0.13) became Save 1