Wiki Gear & Store Class-Ability Bonuses Class synergy
Class-Ability Bonuses From Rare up, gear rolls bonuses to your class's abilities: 1 on Rare, 2 on Epic and Legendary, 3 on Mythic and Prismatic. Any piece also gains one when enhanced to +5. The same roll does something different for each virus, so a piece adapts to whichever virus wears it. The examples are typical values for an average Rare roll and an average Prismatic roll, before enhancing.
On this page 5 Signature bonus Special bonus Ultimate power bonus Ultimate radius bonus Lingering bonus Sharpens your class's signature trick.
Influenza A: Antigenic Drift rotates shot types about 0.4s faster (Rare) to 1s faster (Prismatic), never quicker than every 1.2sRetrovirus: store +1 more cell for Integration SurgeFilovirus: +5% bleed chance (Rare) to about +13% (Prismatic); bleed chance tops out at 80%Halovirus: strong rolls fire the spike volley one shot sooner (never more often than every 2nd shot)From the Codex Boosts your Shift-style special ability.
Influenza A: Antigenic Shift fires +3 bolts (Rare) to +7 (Prismatic)Retrovirus: Latency lasts about +0.9s (Rare) to +2s (Prismatic)Filovirus: bleeds hit about +11% (Rare) to +26% (Prismatic) harderHalovirus: Variant Surge lasts about +0.7s (Rare) to +1.6s (Prismatic)From the Codex An abrupt, major change in a flu virus, caused when two strains infect the same cell and swap RNA segments (reassortment).
Fun fact: Shifts have produced new pandemic strains, including those of 1957, 1968 and 2009.
Antigenic Shift in the Codex Makes your ultimate stronger.
Influenza A: Pandemic's infection burns +3/s (Rare) to +7/s (Prismatic)Retrovirus: Integration Surge deals about +21% (Rare) to +49% (Prismatic) boss damageFilovirus: Viral Hemorrhage heals about +4% (Rare) to +10% (Prismatic) moreHalovirus: Superspreader Event infection burns +3/s (Rare) to +7/s (Prismatic)From the Codex Widens your ultimate for every virus.
Radius about +11% (Rare) to +26% (Prismatic) Applies to Pandemic, Integration Surge, Viral Hemorrhage and Superspreader Event From the Codex Makes your infections, allies or bleeds last or hurt more.
Influenza A and Halovirus: infection lasts about +1.4s (Rare) to +3.3s (Prismatic)Retrovirus: allies fight about +4s (Rare) to +10s (Prismatic) longerFilovirus: bleeds hit about +7% (Rare) to +16% (Prismatic) harderFrom the Codex Each infected cell releases new virions that go on to infect its neighbours, so an infection can grow exponentially.
Fun fact: A single flu-infected cell can release thousands of new virions within hours.
Viral Spread in the Codex