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Rolls

Gear Stats

A piece rolls as many stats as its tier allows (1 on Common, 7 on Prismatic, out of the 7 or 8 its slot can roll). Each value lands within 20% of a base, times the tier's roll strength, then grows with enhancing, item level and mutations. The same stat on several pieces adds up, then applies once. Typical values below are before enhancing.

On this page14
  1. Max HP
  2. Damage
  3. Move speed
  4. Fire rate
  5. Ult charge
  6. Shift charge
  7. Armor
  8. Lifesteal
  9. Regen
  10. Pickup range
  11. Ambush
  12. Stealth
  13. Crit chance
  14. Crit damage

Max HP

Capsid · Envelope · Matrix

Shown as '+N% max HP'.

  • About +6% on Common, about +20% on Prismatic
From the Codex

Stabilizing mutations in capsid proteins help virions survive heat, drying and stomach acid.

Robust Capsid in the Codex

Damage

Spike · Envelope

Shown as '+N% damage'.

  • About +5% on Common, about +16.5% on Prismatic
From the Codex

Your virus fires on its own at the nearest cell it can see.

Fun fact: Positioning is your aim: stand where the cell you want is the nearest one in sight.

Auto-Attack & Shot Types in the Codex

Move speed

Matrix · Tail Fibers

Shown as '+N% move speed'.

  • About +3% on Common, about +10% on Prismatic
  • Like every speed bonus, it counts for 60% of its value, up to the organ's speed cap (1.5× base speed in the Nasal Passage, up to 3.6× in the Brain)
From the Codex

Some viruses shed non-essential genes, letting them copy themselves faster and spread sooner.

Streamlined in the Codex

Fire rate

Spike · Tail Fibers

Shown as '+N% fire rate'.

  • About +4% on Common, about +13% on Prismatic
From the Codex

A faster polymerase means more copies of the genome per hour.

Rapid Replication in the Codex

Ult charge

Spike · Capsid · Envelope

Shown as '+N% ultimate charge'.

  • About +8% on Common, about +26% on Prismatic
From the Codex

Your three special buttons on the right.

Fun fact: Save the ultimate for bosses and big waves.

Signature, Ultimate & Skill in the Codex

Shift charge

Spike · Capsid · Matrix · Tail Fibers

Charges your signature ability faster. Shown as '+N% Shift charge', or 'Latency charge' for Retrovirus.

  • About +8% on Common, about +26% on Prismatic
  • The only stat four slots can roll
From the Codex

An abrupt, major change in a flu virus, caused when two strains infect the same cell and swap RNA segments (reassortment).

Fun fact: Shifts have produced new pandemic strains, including those of 1957, 1968 and 2009.

Antigenic Shift in the Codex

Armor

Envelope · Matrix · Tail Fibers

Shown as '−N% damage taken'.

  • About −3% on Common, about −10% on Prismatic
From the Codex

Extra health bars that soak damage before a cell's health.

Fun fact: Match your damage to the defence: electric for shields, explosive for armor.

Shields, Armor & Damage Types in the Codex

Lifesteal

Spike · Envelope

Shown as 'Auto-attacks heal N% of their damage'.

  • About 0.25% on Common, about 0.8% on Prismatic
  • Heals from auto-attacks only, once per shot, capped at 3% of the damage
From the Codex

Lucky double-damage hits, and healing from your own damage.

Fun fact: Lifesteal only works on auto-attacks, so it rewards keeping your fire up.

Critical Hits & Lifesteal in the Codex

Regen

Capsid · Envelope · Matrix

Shown as 'Regenerate N HP/s'.

  • About 0.3 HP/s on Common, about 1 HP/s on Prismatic

Pickup range

Capsid · Matrix · Tail Fibers

Shown as '+N% pickup range'.

  • About +25% on Common, about +83% on Prismatic
From the Codex

High-affinity attachment proteins help virions stick to and gather around target cells.

Magnetic Capsid in the Codex

Ambush

Spike · Matrix · Tail Fibers

Extra damage on hits against cells that haven't noticed you yet. Shown as '+N% ambush damage'.

  • About +15% on Common, about +50% on Prismatic
From the Codex

Hitting a cell before it has noticed you.

Fun fact: Gear, strains and skill nodes can push ambush damage even higher.

Ambush in the Codex

Stealth

Capsid · Envelope · Tail Fibers

Shown as 'Detection rises N% slower'.

  • About 7% on Common, about 23% on Prismatic
  • Stealth from all your gear can slow Detection by at most 80%
From the Codex

Many viruses spread before symptoms appear, staying under the immune system's radar.

Silent Spread in the Codex

Crit chance

Spike · Capsid · Tail Fibers

Shown as '+N% critical hit chance'.

  • About 3% on Common, about 10% on Prismatic
  • A critical hit deals 2× damage (plus any crit damage) and shows CRIT
From the Codex

Lucky double-damage hits, and healing from your own damage.

Fun fact: Lifesteal only works on auto-attacks, so it rewards keeping your fire up.

Critical Hits & Lifesteal in the Codex

Crit damage

Spike · Capsid

Shown as '+N% critical hit damage'.

  • About 10% on Common, about 33% on Prismatic
  • Adds to the crit multiplier: +30% crit damage makes a critical hit deal 2.3× instead of 2×
From the Codex

Lucky double-damage hits, and healing from your own damage.

Fun fact: Lifesteal only works on auto-attacks, so it rewards keeping your fire up.

Critical Hits & Lifesteal in the Codex

See also